Steven here, initially I had an idea about a fantastic game - I prototyped a slow-to-roll "horror stories" type game that was based on real stories. I was thinking like historical fiction. That work eventually changed and snowballed into what is now Slenderman: Unbecoming.
Slenderman: Unbecoming is a new take on the Slenderman Lore! A narrative game, with full controller support, support for 11 languages, and 1 & 1/2 hours of gameplay, Slenderman:Unbecoming is live globally on Steam! But behind that, who are we?
We're just some people who love Video Games as a medium. We are a very small team of "indie developers" in the US.
We are people who love art from the heart, people who love graphics and art styles, we love games with music, games with immersion -- and stories you care about. We're inspired. We have heart. I've stayed up all night developing many many times, haha! We're determined, and the art is passionate.
Me personally? I like my video games with real, passionate art that's inspired.
We are an "Indie" studio, which is short for independent studio, not affiliated with or owned by a AAA gaming company, or any gaming company, to be clear.
We utilize Steam, but we are not a company of Valve, or legally associated with Valve.
SLENDERMAN:UNBECOMING has licensed with Microsoft, so we are gearing up for an Xbox version on the way hopefully soon!!
During this nice About page, mostly I want say: I want to create epic levels, write compelling narratives, and/or code unique experiences for awesome games and movies, So IF YOU ARE HIRING FOR ARTISTS, WRITERS, or CODERS of ANY NATURE!! PLEASE CONTACT ME at bottom of page!!!
Check out Steven's personal Portfolio hosted here on our website,
and get the game!
If you are a fan, thank you for playing! If you, uh, want to send us a Slender game idea, something like that, or just want to drop us a message, our team's email is: FolioInteractive@gmail.com
If you are a Game Developer please reach out to me!!
-Steve, FOLIO INTERACTIVE